Kid a mnesia exhibition vr3/7/2023 ![]() ![]() Because then it didn’t have to conform to any normal rules of an exhibition. Until we realised… it would be way better if it didn’t actually exist. Like Thom Yorke said of the death of the physical exhibition in the PlayStation blog, "Our dream was dead. An upside-down digital/analogue universe created from original artwork and recordings to commemorate 21 years of Kid A and Amnesiac. If that was in VR, I don't think I'd have left all day. HITMAN 3, Cities VR, Moss Book 2, Star Citizen, MultiVersus, Fortnite. For the last ten minutes or so I just stood on the gantry where Packt Like Sardines was playing on a loop, looking around at the visuals and the other creatures in there. Happys Humble Burger Farm, KID A MNESIA EXHIBITION, Forza Horizon 5. I've never had any interest at all in PSVR, but if this was fully realised in VR, I'd definitely buy a headset and just use it for this. I'd pay a full game's price tag for this - it's better and more repayable than most of them - yet it's completely free. Two great albums, and this environment for listening to all that music, and experiencing all this stuff tied together infinite times. And here there's so much more variety in all of that than you could achieve in the physical world.Īnd it's free. And as with any exhibition, what you take from it and how it feels will be different for everyone, or even for you on repeat visits, because it depends on the journey you take, the amount of time you spend in each room and corridor and all the other spaces, what you look at, focus on, how you transition from one state to another. But the way it's been folded into these environments is utterly captivating. It wouldn't work anywhere near as well, or possibly at all, with lesser stuff. I mean, the music on which it's based is in its own right magnificent, of course. ![]()
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